Post by Hook on Jan 22, 2018 14:50:10 GMT -6
Skin Codes that can be Used (substituted) in UT99 Game ...
Skin Codes that can be Used (substituted for original) in UT99 game!
This is reproduced from a post over at Hermskii's forum!
I posted them here as quotes! (with a few Edits by me LOL) - Hook
Skin Codes that can be Used (substituted for original) in UT99 game!
This is reproduced from a post over at Hermskii's forum!
I posted them here as quotes! (with a few Edits by me LOL) - Hook
botpack.asmdex_a0 <- Dark flickering electric blue
botpack.chunk_a0 <- Alternating orange glow
botpack.exp5_a0 <- Smoky explosion + brown speckles
botpack.fglow_a0 <- Orange and yellow pulsing glow
botpack.ge1_a0 <- Green explosion (bio-gun green)
botpack.heexpl1_a0 <- Smoky white explosion
botpack.impact_a0 <- Mottled orange
botpack.ne_a0 <- Orange tinted flame explosion
botpack.us1_a0 <- Blue-tinted smoke bomb
botpack.utsmoke.us10_a0 <- Slowly moving grey-white smoke
botpack.we_a0 <- Orange and white rocket explosion
botpack.we_a1 <- Nearly black explosive residue
city.lpad_a0 <- Tarmac grey with animated guiding-lights
indus7.offline_a0 <- Ultra-cool animated icons + text
ladrarrow.arrow_a0 <- Flat red with animated stripes
playershp.scrn_a0 <- Dark green with flickering purple
unrealshare.bbs_a0 <- Grey + metallic shimmer
unrealshare.bp6_a0 <- Black with red flashes
unrealshare.bs2_a0 <- White + metallic shimmer
unrealshare.de_a0 <- Brown smoky explosion
unrealshare.dise_a0 <- Rapid green-speckled flash
unrealshare.disb_a0 <- Rapid blue-speckled flash
unrealshare.diso_a0 <- Rapid red-speckled flash
unrealshare.disy_a0 <- Rapid yellow-speckled flash
unrealshare.dt_a0 <- Black with inner brown-white glow
unrealshare.e_a0 <- Pink-tinged white smoky explosion
unrealshare.e6_a0 <- Blue-grey heavy electrical discharge
unrealshare.sc_a0 <- Blue-grey light electrical discharge
unrealshare.skj_a0 <- Cool smoky body + crackling orange head
unrealshare.sp_a0 <- Light smoky grey over pitch black
unrealshare.effects.arc <- Cyan-blue electrical discharge arc
ancient.base.a_bs <- Gold, sliver and bronze matt
ancient.wall.walla <- Mottled rocky brown
botpack.asmd_t <- ASMD shock-rifle + blue stripes
botpack.bloodsplay <- Disturbing blood-flecked white zombie
botpack.eight_t <- Ultra-cool rocket launcher
botpack.flak_t <- Flak cannon
botpack.mini_t <- Mini-gun
botpack.sasmd_t <- Very cool super ASMD shock-rifle
botpack.skins.chainsaw <- Chainsaw
botpack.skins.jflag1 <- Flat primary colours
botpack.skins.jtutot <- Enforcer
botpack.skins.jwarhead <- Redeemer
botpack.skins.mux <- Mini-gun muzzle flash
botpack.skins.tloc <- Cool translocator
crypt2.light.c_lite <- Peach + brown stripes
decayeds.ceiling.dceilng <- Brown arms + legs, paved chest
decayeds.panel.signs <- Brown base + purple splotches
engine.medfront.texture <- Cool font-based skin
genfx.gradient.fibre <- Black with fluorescent green stripes
genfx.palettes.cfire <- Disco-style neon patches
genfx.palettes.cwater <- Flat patches of blue
genin.deco.coppr <- Rusted copper green
genin.tiles.tile <- Very cool green and white slashes
palettes.misc.cfire <- Multicoloured weapon discharge
playershp.deco.pblood <- Messy blood explosion
rainfx.amcrat <- Metallic grey robot base
spacefx.planet <- Planet Earth
unrealshare.hud <- Red-brown mottled grey
unrealshare.icons.crosshair <- Black with green stripes
unrealshare.skins.jbook <- Flat, matt yellow, green and red
unrealshare.skins.jfish2 <- Opalescent white
utmenu.skins.cc1 <- Metallic grey with red patches
xbpfx.inxmars <- Planet Mars
xbpfx.inxs <- Cool grey-green combat gear
botpack.pblst_a0 <- Green-yellow flicker
botpack.skins.jbrifle2 <- Cool biorifle skin
decayeds.panel.dscreen <- Multi-coloured runes
genfluid.water <- Mottled blues
genin.cryst <- Crystalline blue and green
soldierskins.hkil <- War machine wrapped around soldier
unrealshare.smokeblack.bs_a0 <- White lightly shimmering skin
unrealshare.sp5_a0 <- Smoky black - very dark
ancient.column <- Paving block grey
genfx.fibre1 <- Metallic red with gold striped arms
botpack.effects.gbproj <- Flickering tan coloured flash
botpack.g1r_a0 <- Blue-green flashing extremities
botpack.pend_a0 <- Explosive green flash
botpack.s3r_a0 <- Smoky grey-black
botpack.skins.jcar <- Metallic body suit + buttons
botpack.static_a0 <- Fuzzy TV static
crypt2.deco.c_mural <- Brown with red bands
crypt2.window.cglasw <- Mottled red dragon scales
decayeds.light.dlaser <- Fluorescent stripes
genearth.rock <- Light rocky brown
genearth.rock.wrcka <- Dark rocky brown
genfluid.sky.skytst <- Mottled orange-brown
genfluid.water.tar <- Mottled purple-blue
genfx.gradiant.L <- Unusual static matt colours
t1-logo.utlogo <- The UT logo (offline only)
Team game skins ...
genearth.rock
botpack.skins.jcar
botpack.skins.tloc
Genfluid.lava
crypt2.light.c_lite
Like Reggy_Babe said .. open console and type for example:
open entry?skin=unrealshare.bp6_a0
Credits go to HighGear, a friend who gaved me all of these.
Note: These only work on servers without Utpure and it's illegal (Not Allowed - Hook) on some dm servers since some skins might give you an advantage over other players (dark skins for example).
Enjoy
botpack.chunk_a0 <- Alternating orange glow
botpack.exp5_a0 <- Smoky explosion + brown speckles
botpack.fglow_a0 <- Orange and yellow pulsing glow
botpack.ge1_a0 <- Green explosion (bio-gun green)
botpack.heexpl1_a0 <- Smoky white explosion
botpack.impact_a0 <- Mottled orange
botpack.ne_a0 <- Orange tinted flame explosion
botpack.us1_a0 <- Blue-tinted smoke bomb
botpack.utsmoke.us10_a0 <- Slowly moving grey-white smoke
botpack.we_a0 <- Orange and white rocket explosion
botpack.we_a1 <- Nearly black explosive residue
city.lpad_a0 <- Tarmac grey with animated guiding-lights
indus7.offline_a0 <- Ultra-cool animated icons + text
ladrarrow.arrow_a0 <- Flat red with animated stripes
playershp.scrn_a0 <- Dark green with flickering purple
unrealshare.bbs_a0 <- Grey + metallic shimmer
unrealshare.bp6_a0 <- Black with red flashes
unrealshare.bs2_a0 <- White + metallic shimmer
unrealshare.de_a0 <- Brown smoky explosion
unrealshare.dise_a0 <- Rapid green-speckled flash
unrealshare.disb_a0 <- Rapid blue-speckled flash
unrealshare.diso_a0 <- Rapid red-speckled flash
unrealshare.disy_a0 <- Rapid yellow-speckled flash
unrealshare.dt_a0 <- Black with inner brown-white glow
unrealshare.e_a0 <- Pink-tinged white smoky explosion
unrealshare.e6_a0 <- Blue-grey heavy electrical discharge
unrealshare.sc_a0 <- Blue-grey light electrical discharge
unrealshare.skj_a0 <- Cool smoky body + crackling orange head
unrealshare.sp_a0 <- Light smoky grey over pitch black
unrealshare.effects.arc <- Cyan-blue electrical discharge arc
ancient.base.a_bs <- Gold, sliver and bronze matt
ancient.wall.walla <- Mottled rocky brown
botpack.asmd_t <- ASMD shock-rifle + blue stripes
botpack.bloodsplay <- Disturbing blood-flecked white zombie
botpack.eight_t <- Ultra-cool rocket launcher
botpack.flak_t <- Flak cannon
botpack.mini_t <- Mini-gun
botpack.sasmd_t <- Very cool super ASMD shock-rifle
botpack.skins.chainsaw <- Chainsaw
botpack.skins.jflag1 <- Flat primary colours
botpack.skins.jtutot <- Enforcer
botpack.skins.jwarhead <- Redeemer
botpack.skins.mux <- Mini-gun muzzle flash
botpack.skins.tloc <- Cool translocator
crypt2.light.c_lite <- Peach + brown stripes
decayeds.ceiling.dceilng <- Brown arms + legs, paved chest
decayeds.panel.signs <- Brown base + purple splotches
engine.medfront.texture <- Cool font-based skin
genfx.gradient.fibre <- Black with fluorescent green stripes
genfx.palettes.cfire <- Disco-style neon patches
genfx.palettes.cwater <- Flat patches of blue
genin.deco.coppr <- Rusted copper green
genin.tiles.tile <- Very cool green and white slashes
palettes.misc.cfire <- Multicoloured weapon discharge
playershp.deco.pblood <- Messy blood explosion
rainfx.amcrat <- Metallic grey robot base
spacefx.planet <- Planet Earth
unrealshare.hud <- Red-brown mottled grey
unrealshare.icons.crosshair <- Black with green stripes
unrealshare.skins.jbook <- Flat, matt yellow, green and red
unrealshare.skins.jfish2 <- Opalescent white
utmenu.skins.cc1 <- Metallic grey with red patches
xbpfx.inxmars <- Planet Mars
xbpfx.inxs <- Cool grey-green combat gear
botpack.pblst_a0 <- Green-yellow flicker
botpack.skins.jbrifle2 <- Cool biorifle skin
decayeds.panel.dscreen <- Multi-coloured runes
genfluid.water <- Mottled blues
genin.cryst <- Crystalline blue and green
soldierskins.hkil <- War machine wrapped around soldier
unrealshare.smokeblack.bs_a0 <- White lightly shimmering skin
unrealshare.sp5_a0 <- Smoky black - very dark
ancient.column <- Paving block grey
genfx.fibre1 <- Metallic red with gold striped arms
botpack.effects.gbproj <- Flickering tan coloured flash
botpack.g1r_a0 <- Blue-green flashing extremities
botpack.pend_a0 <- Explosive green flash
botpack.s3r_a0 <- Smoky grey-black
botpack.skins.jcar <- Metallic body suit + buttons
botpack.static_a0 <- Fuzzy TV static
crypt2.deco.c_mural <- Brown with red bands
crypt2.window.cglasw <- Mottled red dragon scales
decayeds.light.dlaser <- Fluorescent stripes
genearth.rock <- Light rocky brown
genearth.rock.wrcka <- Dark rocky brown
genfluid.sky.skytst <- Mottled orange-brown
genfluid.water.tar <- Mottled purple-blue
genfx.gradiant.L <- Unusual static matt colours
t1-logo.utlogo <- The UT logo (offline only)
Team game skins ...
genearth.rock
botpack.skins.jcar
botpack.skins.tloc
Genfluid.lava
crypt2.light.c_lite
Like Reggy_Babe said .. open console and type for example:
open entry?skin=unrealshare.bp6_a0
Credits go to HighGear, a friend who gaved me all of these.
Note: These only work on servers without Utpure and it's illegal (Not Allowed - Hook) on some dm servers since some skins might give you an advantage over other players (dark skins for example).
Enjoy